Sentient Spaces - Living landscapes within animated worlds
Snack and Drink - animation about a man with autism. Sounds loud, senses heightened.
Prometheus' Garden - Bruce Bickford (1988) Everything is transient, moving, changing and evolving.
Based off of The Garden of Earthly Delights - Heironymus Bosch
Sentient Spaces - Wider Context
Hundertwasser - bringing nature back into an urban environment
Cities are "living"- CCTV, google maps/earth, a living landscape already
Emotion Garden from Coraline - Henry Selick
Similar to Gaudi - almost cartoonish use of colour and black and white
Surreal, abstract shapes + forms
4 main visual elements in animation - characters, foreground, midground, background.
The Little House - Disney, 1952.
Steven Pinker defines consciousness as:
self-knowledge (the sense of awareness of our own existence)
access to information (the introspective response to our own knowledge)
sentience (subjective experience and the "raw feels" that collectively make up our conscious states)
Concepts of sentience, awareness and consciousness seem to focus on individual entities, such as people, other organisms and their putative surrogates as robots.
Monster House - Gil Kenan
Suspension of disbelief is often an essential element for a magic act, circus sideshow or an animation. In monster house, an audience is not expected to actually believe that a house becomes alive in order to enjoy it.
Sentient City - Mark Shepard suggests that "... a sentient city, then, is one that is able to hear and feel things happening within it, yet does not necessarily know anything in particular about them. It feels you, but doesn't yet know you..."
Jean Dubuffet
Practical Task: Establish your theme and then design a "Living Landscape" in response to your theme and animate it on a loop
This should take no more than 1 hour and should only consist of either 4 drawings or no more than 6 stills, the animation should loop seamlessly
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